As you can see, the potential market overall in the UK alone for a business targeting people who want to quiz and win money for doing it is pretty damn HUGE.
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Think on this:
Jack introduces 10 people who subscribe to Blizz. Would that be hard? After all, Jack is simply saying to friends and colleagues, "I am so loving this quiz platform I joined and I'm winning money!"
Hell, he might even be asking them for answers to the questions!
With 10 joining, that's the £5 subscription covered. Now, say those 10 people introduce 10 people each themselves (and remember, it can be gradual), and now Jack is earning £50 per week.
Those 2nd-level folk also introduce Blizz to 10 people each - let's keep the sums simple and say we now have 1000 people in that all started with Jack - that's £500 per week in Jack's pocket.
In addition, Jack is potentially picking up his own quiz winnings and 50% of what the people he introduces also win. Say he gets a few £100 to £300 weekly winners? 50% of that is a nice bonus.
And these prizes will get bigger as membership grows.
Over time, this is going to be a big part-time income for Jack, and with the right attitude towards it (just sharing the fun), it's going to be very lucrative indeed. And, of course, you have the chance to get in on this really early, as it has only recently launched.
Seems to me that the only thing that will stop you from earning money from sharing the fun is the brick wall you've built in your own head.
If you can't share a prize-winning, fun game with people, what can you share?
John
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