Subject: New Infinity terrain: Al Medinat now available!!!

We are now at Adepticon!
We are at Booth 707, come meet us and grab the freshest stuff!
INFINITY AL MEDINAT PREPAINTED SCENERY
NOW AVAILABLE!
Take your Infinity games to the Al Medinat Khalifate on Bourak or any of the Haqqislam controlled territories, be it the Al-Hadiye Space Elevator on Paradiso, Darpan Xenostation or Bhai on Concilium Prima!
Al Medinat

A mixture of traditional architecture and designs with techy holoads and neons! The buildings fit on top of and next to each other. Remove select railings to combine roofspace. Use all the recessed doors and niches for extra spots to deploy. Use the characteristic domes as scatter or to block select rooftops from these pesky repeaters or snipers. Glue (or bluetac!) the holoads and neons to make each building look unique!

Hammam

A set of two small buildings with angled walls, recessed doorway for some extra cover and a deep niche to hide an important model at the ground level.

There are numerous neons, AC units and power boxes that can be added as you see fit.

The whole railing is removable and the Qubba (the dome) fits neatly on top.
Madrasa

A large building with angled walls, recessed doorways for some extra cover and a deep niche to hide an important model at the ground level. It also sports a half-level floor that fits Hammam, Minaret and Qubba for some added variety

There are numerous holoboards, vending machines, neons, AC units and power boxes that can be added as you see fit.

The whole railing is removable and if you combine two of these you get a huge raised play area, that could even accomodate a third Madrasa!

The picture to the side shows a Hammam on top of Madrasa.
Minaret

This is actually a set of three small buildings with angled walls, that fit one on top of another thanks to their shrinking footpring. There is a recessed doorway on the ground floor for some extra cover.

The whole 2nd floor is a deep niche to hide an important model elthough there is a sneaky window at the back! This floor doesn't have removable railings and doesn't fit Qubba on top but it is shaped like heart if you look from above!

The 3rd floor is a narrow tower with a nook with ladder allowing access to the top.
To stop repeaters and snipers abusing the 3rd floor, the Qubba fits neatly over it, changing it from Moran paradise into Moran-off land!

There are numerous holoboards, vending machines, neons, AC units and power boxes that can be added as you see fit.


Gate

A set of two ginormous gates with angled outside (or is it inside?) walls. The opening is large enough to accomodate even the S8 silhouette (yay Maghie!) and provide cover from most angles.

This can be a standalone piece of terrain, connect two buildings (the steps allow easy crossing), form a part of a wall (2nd wave item) or be put with its back touching Madrasa to create a roofed niche or a sort of Iwan.
Qubba

A set of three domes with different colours and textures. 

One is the more traditional sand colored richly textured variety.
Second is more metallic and technical but utilitarian, maybe hiding a water tank or machinery.
Third is all solar panels.

Each can be used as a standalone scatter terrain or on top of other Al Medinat terrain to block certain rooftops and lines of fire and provide the very characteristic look (that was quite a challenge with HDF!)
This is wave one of releases, we start with the most iconic and standalone pieces. Expect some doodads and addons (stairs, walkways, etc) later. When? at Salute!
We will be at Salute in April!
The last few yers we didn't manage to get to Salute, this year we will be with our freshest WW2, Imperial and Infinity products. Come grab them without the hassle of post-Brexit shipping or customs!
DISCLAIMER: Names of gaming systems presented in this form may be © and/or ™ used without permission of their respective owners. No challenge to their status intended. They are used for informative purposes only. Miniatures not included, shown for scale only.

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